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| January 18, 2013 02:10 PM EST | Reads: |
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LAS VEGAS, Jan. 18, 2013 /PRNewswire/ -- Players Network (OTCQB: PNTV), a Global New Media and Entertainment Company, announced today it has entered into an agreement with software engineering firm Ascent Solutions to develop the company's next generation proprietary broadband-based content distribution and social media platform.
The advanced Enterprise Web Platform is designed for large scale global distribution and monetization of the company's licensed and original content on its multiple Branded Lifestyle Video Channels for viewing by simultaneous users on all digital devices.
The Platform is based on a cutting edge business model that incorporates forecasted online consumer trends and usability. This new generation software design allows for content to be monetized through a variety of methods including subscription, merchandising, micro-transactions, services and targeted advertising. As a part of this development agreement, the company's software will also be managed by Ascent Solutions and hosted at Switch Communication, the largest data center in the world located in Las Vegas, Nevada.
Mark Bradley, CEO of PNTV states, "Ascent Solutions has a team of top tier programmers and software engineers who can deliver the cutting edge innovations we've designed to deliver and monetize media in manner desirable to today's consumers, and to the businesses and brands who want to connect with them. This innovative upgrade of our proprietary platform software will establish the worldwide standard for how large and small media companies can begin to monetize content over broadband and any interconnected, digital device. Working with Ben Gayheart and his team gives PNTV the competitive edge we need to make 2013 a breakthrough year in terms of our revenue and profitability."
Ben Gayheart, CEO of Ascent Solutions states, I'm very impressed with Player Network's timely approach to content monetization and am betting on their success. This is truly a visionary company that has not only challenged us with a great project, but is at the forefront of creating and distributing Media in a way consumers have wanted for a long time."
About Ascent Solutions
Founded in 2002, Las Vegas based Ascent Solutions has become a global leader in understanding and providing the right technologies and solutions to a wide range of clients in the gaming and hospitality industries. With four decades of specialized experience in Information Technology and Telecommunications, Ascent's management team has earned the respect through deliver the results to its clients that have had a direct impact on their revenues and profitability. For more information on Ascent Solutions: www.ascentsolutions.com
About Players Network, Inc.
Players Network is a fully reporting public company and producer and distributor of video content for Branded Digital Lifestyle Networks that utilize the company's Proprietary Enterprise Web Platform. Players Network's original "Vegas On Demand" Channel is distributed in over 27,000,000 television homes over Comcast, DirecTV, AT&T, Verizon and Dish Network, and worldwide on its own internet channel destination, as well as on Hulu, Blinkx, Sling Media, Google, YouTube and Yahoo Video; and for DVD Home Video, mobile platforms, and through worldwide television Syndication. For further information please contact Leslie Thomas at 702.734.3457 and visit www.PlayersNetwork.com.
Statement under the Private Securities Litigation Reform Act:
With the exception of the historical information contained in this Release, the matters described herein contain forward-looking statements that involve risk and uncertainties that may individually or mutually impact the matters herein described, including but not limited to: the ability of the Company to increase revenues in the future due to the developing and unpredictable markets for its products, the ability to achieve a positive cash flow, the ability to obtain orders for or install its products, the ability to obtain new customers and the ability to continue to commercialize its products, which could cause actual results or revenues to differ materially from those contemplated by these statements.
SOURCE Players Network
Published January 18, 2013 Reads 560
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