Click here to close now.

Welcome!

Search Authors: Elizabeth White, William Schmarzo, Carmen Gonzalez, Liz McMillan, Tech Spot

News Feed Item

NetEase Reports Third Quarter 2012 Unaudited Financial Results

BEIJING, Nov. 14, 2012 /PRNewswire-FirstCall/ -- NetEase, Inc. (NASDAQ: NTES), one of China's leading Internet and online game services providers, today announced its unaudited financial results for the third quarter ended September 30, 2012.

William Ding, Chief Executive Officer and Director of NetEase, stated, "For the third quarter, total online game revenues were RMB1.7 billion with increased revenue contribution from our self-developed games. We advanced our online game business by introducing new games, launching expansion packs and conducting key promotional activities. Most recently, we launched unlimited beta testing for our newest games, Soul of the Fighter and Kung Fu Master, in September and October, respectively. Both new games have received exceptionally positive reception among gamers in China, and we are delighted with the user feedback thus far. As a result of the promotional activities for our flagship games, Fantasy Westward Journey and its latest expansion pack, and Westward Journey Online II, these games achieved record-high PCU levels in August. We also introduced a new expansion pack for Westward Journey Online III in August, as well as a new 3DX expansion pack for Tianxia III in late September."

"The October 2nd release of the highly anticipated fourth expansion pack of Blizzard Entertainment's World of Warcraft®: Mists of Pandaria in mainland China was another important milestone during this period. With elements that appeal to Chinese culture, Mists of Pandaria has proven to be especially engaging, and we believe that it is being widely embraced by China's gaming community."

"As we enter the remaining months of 2012 and move into 2013, we will focus on introducing new games and expansion packs that will build on the popularity of our existing games, and furthering our strategy of diversifying our portfolio offering. We plan to launch Heroes of Tang Dynasty II, a comprehensive update of Heroes of Tang Dynasty, on November 16, and in the coming months, we plan to introduce two new games, Heroes of Three Kingdoms, our 3D action real-time strategy game, and Dragon Sword, our next generation 3D MMORPG."

"As one of the first and largest Internet companies in China, the popularity of our portal continues to drive our advertising services revenues. During the third quarter, our advertising services revenues grew 10.2% year-over-year and 19.0% quarter-over-quarter with automobile, fast moving consumer goods and financial services as the top performing sectors. Our advertising business benefited from the popularity of our leading mobile news application as well as our broadcast of the London Olympics. The coverage of the latter yielded an unprecedented number of downloads and portal activity that exceeded our results from the Beijing Olympics in 2008."

"Our e-mail services also continued to grow, and as of September 30, 2012, we had approximately 510 million registered e-mail users. The integration of our traditional and mobile Internet services is continually being furthered and enhanced. We have more than 60 million registered mobile e-mail users and 27 million installations for our Mobile News application."

"We are working to achieve healthy growth that furthers our leading position in China's thriving Internet community. Historically, we have developed some of the most long-lasting and popular online games in China, and our large community of loyal users is growing across our business segments. Focusing on premium quality remains our top goal as we further build and diversify our portfolio of online games and enhance our content and value added services for our leading portal and burgeoning mobile Internet businesses. In addition, we have always been committed to creating value for our shareholders. As our revenue continues to grow, generating strong free cash flow from operations, we are happy to announce that our board of directors has approved a special cash dividend of US$1.00 per ADS, along with a US$100 million share repurchase program. We believe that these actions reflect our sound financial position and will enhance our shareholders' return as we work to increase the value of our Company," concluded Mr. Ding.

Third Quarter 2012 Financial Results

Revenues

Total revenues for the third quarter of 2012 were RMB2.0 billion (US$325.4 million), compared to RMB2.0 billion for both the preceding quarter and the third quarter of 2011.

Revenues from online games were RMB1.7 billion (US$276.8 million) for the third quarter of 2012, compared to RMB1.7 billion and RMB1.8 billion for the preceding quarter and the third quarter of 2011, respectively.

Revenues from advertising services were RMB243.0 million (US$38.7 million) for the third quarter of 2012, compared to RMB204.2 million and RMB220.5 million for the preceding quarter and the third quarter of 2011, respectively.

Revenues from e-mail, wireless value-added services and others ("E-mail, WVAS and others") were RMB61.9 million (US$9.9 million) for the third quarter of 2012, compared to RMB51.4 million and RMB31.3 million for the preceding quarter and the third quarter of 2011, respectively.

Gross Profit

Gross profit for the third quarter of 2012 was RMB1.4 billion (US$216.7 million), compared to RMB1.3 billion for both the preceding quarter and the third quarter of 2011.

The quarter-over-quarter increase in gross profit was primarily attributable to increased revenues from advertising services and NetEase's self-developed online games, which was partially offset by decreased revenue from Blizzard Entertainment's World of Warcraft. The quarter-over-quarter increase in gross profit from advertising services was primarily attributable to seasonality and our broadcast of the London Olympics. The increase in revenues from self-developed games was mainly attributable to Fantasy Westward Journey and Westward Journey Online II, as well as two new games: Kung Fu Master and Soul of the Fighter. The performances of Tianxia III and Ghost were steady in the third quarter of 2012.

The year-over-year increase in gross profit was primarily attributable to increased revenues from NetEase's self-developed games, partially offset by the decreased revenue from Blizzard Entertainment's World of Warcraft and increased advertising costs, including headcount-related costs and video content costs. The increase in revenues from NetEase's self-developed games was mainly from Fantasy Westward Journey, Ghost, Tianxia III, Westward Journey Online II, as well as Kung Fu Master and Soul of the Fighter.

Gross Profit (Loss) Margin

Gross profit margin for the online game business for the third quarter of 2012 was 74.2%, compared to 73.3% and 71.5% for the preceding quarter and the third quarter of 2011, respectively. The improvement in gross profit margin was primarily attributable to the increased revenue contribution from NetEase's self-developed games as a percentage of NetEase's total online game revenues.

Gross profit margin for the advertising business for the third quarter of 2012 was 36.2%, compared to 33.0% and 48.4% for the preceding quarter and the third quarter of 2011, respectively. The quarter-over-quarter increase in gross profit margin was primarily due to economies of scale as advertising revenue increased in the third quarter of 2012. The year-over-year decrease in gross profit margin was primarily due to increased headcount-related costs and content costs incurred for the London Olympics.

Gross profit margin for the E-mail, WVAS and others business for the third quarter of 2012 was 6.0%, compared to gross loss margins of 11.6% and 13.2% for the preceding quarter and the third quarter of 2011, respectively. The improvement in gross margin was mainly due to increased sales of NetEase's game-related accessories, such as limited edition packages of several online games.

Operating Expenses

Total operating expenses for the third quarter of 2012 were RMB537.5 million (US$85.5 million), compared to RMB437.7 million and RMB408.2 million for the preceding quarter and the third quarter of 2011, respectively. The quarter-over-quarter and year-over-year increases in operating expenses were mainly due to increased selling and marketing promotional activities, higher staff-related costs due to increased headcount and increased investments in the Company's product development pipeline. Major marketing and promotional activities in the third quarter of 2012 included: the summer vacation promotion of Fantasy Westward Journey, the 10th anniversary ceremony of Westward Journey Online II, unlimited beta testing for Soul of the Fighter, and promotions for Blizzard Entertainment's World of Warcraft: Mists of Pandaria.  

Net Profit

Net profit for the third quarter of 2012 totaled RMB811.9 million (US$129.2 million), compared to RMB875.3 million and RMB825.8 million for the preceding quarter and the third quarter of 2011, respectively.

During the third quarter of 2012, the Company reported a net foreign exchange gain of RMB23.7 million (US$3.8 million), compared to a net foreign exchange loss of RMB36.0 million and RMB65.0 million for the preceding quarter and the third quarter of 2011, respectively. The quarter-over-quarter and year-over-year changes in foreign exchange gains or losses were mainly due to the translation gains or losses arising from the Company's Euro-denominated bank deposit balances as of the balance sheet date as the exchange rate of the Euro against the RMB fluctuated over the periods.

NetEase reported basic and diluted earnings per ADS of US$0.98 each for the third quarter of 2012. The Company reported basic and diluted earnings per ADS of US$1.06 each for the preceding quarter and reported basic and diluted earnings per ADS of US$1.01 and US$1.00, respectively, for the third quarter of 2011. Basic and diluted earnings per ADS for the third quarter of 2012 reflect a one-time accrued withholding tax, as described below, which has the effect of reducing such earnings per ADS.

Income Taxes

The Company recorded a net income tax charge of RMB194.8 million (US$31.0 million) for the third quarter of 2012, compared to RMB149.5 million and RMB140.5 million for the preceding quarter and the third quarter of 2011, respectively. The effective tax rate for the third quarter of 2012 was 19.9%, compared to 14.8% and 14.7% for the preceding quarter and the third quarter of 2011, respectively. The increase in net income tax charge was due to the occurrence of a one-time accrued withholding tax of RMB40.0 million associated with the offshore remittance of cash from China in anticipation of the declaration of a special cash dividend as described below.

The Company's various principal subsidiaries renewed their qualifications as High and New Technology Enterprises in 2011 and receive the preferential enterprise income tax rate of 15% from 2011 to 2013, subject to annual review by the relevant tax authorities in China.

Other Information

As of September 30, 2012, the Company's total cash and time deposits balance was RMB14.9 billion (US$2.4 billion), compared to RMB11.9 billion as of December 31, 2011. Cash flow generated from operating activities was RMB670.1 million (US$106.6 million) for the third quarter of 2012, compared to RMB880.9 million and RMB864.9 million for the preceding quarter and the third quarter of 2011, respectively.  

Special Cash Dividend

The Company today announced that its board of directors declared a special cash dividend of US$0.04 per ordinary share, which is equivalent to US$1.00 per ADS (each ADS represents 25 ordinary shares). The special cash dividend is payable to shareholders of record as of January 15, 2013 and is expected to be paid on January 18, 2013. The board of directors declared this special cash dividend in order to give value back to shareholders, as the Company's revenues continue to grow, generating strong free cash flow from operations. The total amount of cash distributed is expected to be approximately US$131 million.

Share Repurchase Program

The Company today announced that its board of directors approved a new share repurchase program of up to US$100 million of the Company's outstanding ADSs for a period not to exceed 12 months. Under the terms of the approved program, NetEase may repurchase its issued and outstanding ADSs in open-market transactions on the NASDAQ Global Select Market. The timing and dollar amount of repurchase transactions will be subject to Securities and Exchange Commission ("SEC") Rule 10b-18 requirements. It is also expected that such repurchases will be effected pursuant to a plan in conformity with SEC Rule 10b5-1. NetEase plans to fund repurchases made under this program from available working capital.

** The United States dollar (US$) amounts disclosed in this press release are presented solely for the convenience of the reader. Translations of amounts from RMB into US$ were calculated at the noon buying rate of US$1.00 = RMB6.2848 on the last trading day of September 2012 (September 28, 2012) as set forth in the H.10 statistical release of the U.S. Federal Reserve Board. No representation is made that the RMB amounts could have been, or could be, converted into US$ at that rate on September 28, 2012, or at any other certain date. The percentages stated are calculated based on RMB.

Conference Call

NetEase's management team will host a conference call at 8:00 p.m. Eastern Time on Wednesday, November 14, 2012 (Beijing/Hong Kong Time: 9:00 a.m., Thursday, November 15, 2012). NetEase's management will be on the call to discuss the quarterly results and answer questions.

Interested parties may participate in the conference call by dialing 1-877-941-1427 (international: 1-480-629-9664), 10-15 minutes prior to the initiation of the call. A replay of the call will be available by dialing 1-800-406-7325 (international: 1-303-590-3030), and entering passcode 4569784#. The replay will be available through November 29, 2012.

The conference call will be webcast live and the replay will be available for 12 months. Both will be available on NetEase's Investor Relations website at http://ir.netease.com.

About NetEase, Inc.

NetEase, Inc. is a leading China-based Internet technology company that pioneered the development of applications, services and other technologies for the Internet in China. NetEase's online communities and personalized premium services have established a large and stable user base for the NetEase websites, which are operated by its affiliates. In particular, NetEase provides online game services to Internet users, offering in-house developed games such as Fantasy Westward Journey, Westward Journey Online II, Westward Journey Online III, Tianxia III, Heroes of Tang Dynasty, Datang, Ghost, Soul of the Fighter and Kung Fu Master, as well as the licensed Blizzard Entertainment games World of Warcraft® and StarCraft® II.

NetEase also offers online advertising on its websites, which enables advertisers to reach its substantial user base. In addition, NetEase has paid listings on its search engine and web directory and classified advertising services, as well as an online mall, which provides opportunities for e-commerce and traditional businesses to establish their own storefront on the Internet. NetEase also offers wireless value-added services such as news and information content, matchmaking services, music and photos from the web that are sent over SMS, MMS, WAP, IVR and Color Ring-back Tone technologies.

Other community services that the NetEase websites offer include instant messaging, online personal advertisements, matchmaking, alumni clubs and community forums. The Company believes that it is also the largest provider of free e-mail services in China. Furthermore, the NetEase websites as well as its micro-blogging services provide various channels of content. NetEase aggregates news content on world events, sports, science and technology, and financial markets, as well as entertainment content such as cartoons, games, astrology and jokes, from over one hundred international and domestic content providers.

Forward Looking Statements

This press release contains statements of a forward-looking nature. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. You can identify these forward-looking statements by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar statements. The accuracy of these statements may be impacted by a number of business risks and uncertainties that could cause actual results to differ materially from those projected or anticipated, including risks related to: the risk that the online game market will not continue to grow or that NetEase will not be able to maintain its leading position in that market, which could occur if, for example, its new online games such as Ghost, Tianxia III, Kung Fu Master and Soul of the Fighter or expansion packs and other improvements to its existing games, including its current and planned expansion packs for Heroes of Tang Dynasty, Warsong of Westward Journey, Westward Journey Online II and other games, do not become as popular as management anticipates; the ability of NetEase to effectively market its games and other services and achieve a positive return on its marketing expenditures; the risk that Shanghai EaseNet will not be able to continue operating World of Warcraft, StarCraft II or other games licensed by it for a period of time or permanently due to possible governmental actions or the risk that such games will not be popular with game players in China; the risk that changes in Chinese government regulation of the online game market may limit future growth of NetEase's revenue or cause revenue to decline; competition in the online advertising business and the risk that investments by NetEase in its content and services may not increase the appeal of the NetEase websites among Internet users or result in increased advertising revenue; the risk that NetEase may not be able to continuously develop new and creative online services, including its ability to maintain and enhance the popularity of its micro-blogging, e-mail and mobile services; the risk that NetEase will not be able to control its expenses in future periods; competition in NetEase's existing and potential markets; governmental uncertainties (including possible changes in the effective tax rates applicable to NetEase and its subsidiaries and affiliates and the ability of NetEase to receive and maintain approvals of the preferential tax treatments and general competition and price pressures in the marketplace); the risk that fluctuations in the value of the Renminbi with respect to other currencies could adversely affect NetEase's business and financial results; and other risks outlined in NetEase's filings with the Securities and Exchange Commission. NetEase does not undertake any obligation to update this forward-looking information, except as required under the applicable law.

Contact for Media and Investors:

Brandi Piacente
Investor Relations
[email protected]
Tel: (+1) 212-481-2050

Cassia Curran
NetEase, Inc.
[email protected]
Tel: (+86) 571-8985-2076

 

NETEASE, INC.

UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS

(RMB and USD in thousands)



 December 31, 


 September 30, 


 September 30, 



2011


2012


2012



 RMB  


 RMB  


 USD (Note 1) 

Assets














Current assets:







   Cash and cash equivalents


2,214,618


1,184,546


188,478

   Time deposits


9,704,777


13,129,774


2,089,132

   Restricted cash


318,684


469,185


74,654

   Accounts receivable, net


230,047


305,510


48,611

   Prepayments and other current assets


900,464


1,145,438


182,255

   Short-term investments


993,606


621,563


98,899

   Deferred tax assets


111,990


137,008


21,800

Total current assets


14,474,186


16,993,024


2,703,829








Non-current assets:







   Property, equipment and software, net 


848,469


806,665


128,352

   Land use right, net


11,788


11,594


1,845

   License right, net


48,962


-


-

   Deferred tax assets 


2,586


2,468


393

   Time deposits


-


540,000


85,922

   Other long-term assets


58,940


87,660


13,948

Total non-current assets


970,745


1,448,387


230,460

Total assets 


15,444,931


18,441,411


2,934,289








Liabilities and Shareholders' Equity














Current liabilities:







   Accounts payable 


134,217


124,223


19,766

   Salary and welfare payables


244,398


178,399


28,386

   Taxes payable


391,769


385,433


61,328

   Deferred revenue


1,014,073


1,156,554


184,024

   Accrued liabilities and other payables


498,120


693,305


110,315

Total current liabilities


2,282,577


2,537,914


403,819








Long-term payable:







   Other long-term payable


63,890


92,411


14,704

Total liabilities


2,346,467


2,630,325


418,523








Total NetEase, Inc.'s equity


13,126,701


15,894,736


2,529,076

Noncontrolling interests


(28,237)


(83,650)


(13,310)

Total shareholders' equity


13,098,464


15,811,086


2,515,766








Total liabilities and shareholders' equity


15,444,931


18,441,411


2,934,289








The accompanying notes are an integral part of this press release.





 

 

NETEASE, INC.

UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF COMPREHENSIVE INCOME

(RMB and USD in thousands, except per share data)



 Quarter Ended 



 September 30,  


 June 30,  


 September 30,  


 September 30,  



2011


2012


2012


2012



 RMB 


 RMB 


 RMB 


 USD (Note 1) 

Revenues:









Online game services


1,755,709


1,748,695


1,739,922


276,846

Advertising services


220,476


204,179


243,027


38,669

E-mail, WVAS and others


31,300


51,396


61,916


9,852










Total revenues


2,007,485


2,004,270


2,044,865


325,367

Sales taxes


(49,583)


(41,781)


(42,901)


(6,826)










Total net revenues


1,957,902


1,962,489


2,001,964


318,541










Total cost of revenues


(630,456)


(641,011)


(640,049)


(101,841)










Gross profit


1,327,446


1,321,478


1,361,915


216,700










Operating expenses:









Selling and marketing expenses 


(225,282)


(194,679)


(259,947)


(41,361)

General and administrative expenses


(61,263)


(70,636)


(75,851)


(12,069)

Research and development expenses 


(121,662)


(172,348)


(201,661)


(32,087)

Total operating expenses


(408,207)


(437,663)


(537,459)


(85,517)










Operating profit


919,239


883,815


824,456


131,183

Other income:









Investment income


3,693


12,968


9,353


1,488

Interest income


68,647


106,155


115,459


18,371

Exchange (losses) gains 


(64,977)


(36,028)


23,659


3,764

Other, net


28,155


41,194


5,087


809










Net income before tax


954,757


1,008,104


978,014


155,615

Income tax


(140,499)


(149,544)


(194,797)


(30,995)










Net income after tax


814,258


858,560


783,217


124,620

Net loss attributable to noncontrolling interests


11,498


16,742


28,718


4,569

Net income attributable to the Company's shareholders


825,756


875,302


811,935


129,189










Comprehensive income


814,258


858,560


783,217


124,620

Comprehensive loss attributable to noncontrolling interests


11,498


16,742


28,718


4,569

Comprehensive income attributable to the
     Company's shareholders


825,756


875,302


811,935


129,189










Earnings per share, basic


0.25


0.27


0.25


0.04

Earnings per ADS, basic


6.32


6.66


6.17


0.98

Earnings per share, diluted


0.25


0.27


0.25


0.04

Earnings per ADS, diluted


6.30


6.65


6.17


0.98










Weighted average number of ordinary shares outstanding, basic


3,268,673


3,286,239


3,287,370


3,287,370

Weighted average number of ADS outstanding, basic


130,747


131,450


131,495


131,495

Weighted average number of ordinary shares outstanding, diluted


3,277,636


3,292,518


3,292,462


3,292,462

Weighted average number of ADS outstanding, diluted


131,105


131,701


131,698


131,698










The accompanying notes are an integral part of this press release.


 

 

NETEASE, INC.

UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS

(RMB and USD in thousands)



Quarter Ended



 September 30,  


 March 31, 


 June 30,  


 September 30,  

 September 30,  



2011


2012


2012


2012

2012



 RMB  


 RMB  


 RMB  


 RMB  

 USD (Note 1) 

Cash flows from operating activities:










Net income 


814,258


931,728


858,560


783,217

124,620

Adjustments to reconcile net profit to net cash
    provided by operating activities:










Depreciation and amortization


75,315


71,677


71,875


52,310

8,323

Share-based compensation cost


22,941


68,273


57,907


47,969

7,633

Allowance for (reversal of) provision for doubtful debts


6,206


921


3,823


(593)

(94)

Loss (gain) on disposal of property, equipment and software


6


(122)


1


90

14

Unrealized exchange losses (gains) 


67,314


(18,719)


35,893


(27,330)

(4,349)

Deferred income taxes


(22,665)


(16,170)


(16,624)


7,894

1,256

Net equity share of loss (gain) from associated companies


633


256


(622)


(389)

(62)

Others


(3,308)


2,894


5,532


18,739

2,982

Changes in operating assets and liabilities:










   Accounts receivable


(51,205)


20,720


(79,010)


(31,834)

(5,065)

   Prepayments and other current assets


(343,763)


180,825


(8,557)


(253,134)

(40,277)

   Accounts payable


29,222


14,857


(40,641)


26,755

4,257

   Salary and welfare payables


38,150


(64,930)


28,478


(29,563)

(4,704)

   Taxes payable


62,553


(19,620)


(49,830)


18,096

2,879

   Deferred revenue


92,822


71,378


53,862


17,241

2,743

   Accrued liabilities and other payables


76,458


92,897


(39,741)


40,631

6,466

            Net cash provided by operating activities


864,937


1,336,865


880,906


670,099

106,622











Cash flows from investing activities:










      Purchase of property, equipment and software 


(61,411)


(23,280)


(48,915)


(65,430)

(10,411)

      Proceeds from sale of property, equipment and software 

170


182


6


546

87

      Net change in short-term investments with terms  










           of three months or less 


-


(500,000)


(200,000)


150,000

23,867

      Purchase of short-term investments 


(423,163)


(154,277)


-


(70,845)

(11,273)

      Proceeds from maturities of short-term investments 


-


430,000


360,000


330,000

52,508

      Investment in an associated company 


-


-


-


(7,915)

(1,259)

      Transfer (to) from restricted cash 


(98,200)


79,346


(281,745)


51,899

8,258

      Net change in time deposits with terms  










           of three months 


(438,342)


117,997


(86,538)


(178,954)

(28,474)

      Placement/rollover of matured time deposits


(2,702,844)


(4,429,917)


(2,989,388)


(3,971,447)

(631,913)

      Proceeds from maturities of time deposits 


2,941,207


2,933,775


1,437,523


3,209,753

510,717

      Net change in other assets 


(1,673)


(14,158)


(5,565)


(11,094)

(1,765)

            Net cash used in investing activities


(784,256)


(1,560,332)


(1,814,622)


(563,487)

(89,658)











Cash flows from financing activities:










   Proceeds from employees exercising stock options 


22,480


21,033


3,679


-

-

            Net cash  provided by financing activities


22,480


21,033


3,679


-

-











   Effect of exchange rate changes on cash held in 










     foreign currencies


(4,124)


265


(6,678)


2,200

350

            Net increase (decrease) in cash and cash equivalents                     

99,037


(202,169)


(936,715)


108,812

17,314

Cash and cash equivalents, beginning of the period


1,844,492


2,214,618


2,012,449


1,075,734

171,164

Cash and cash equivalents, end of the period


1,943,529


2,012,449


1,075,734


1,184,546

188,478











Supplemental disclosures of cash flow information:










         Cash paid for income tax, net of tax refund


71,301


145,625


194,080


148,758

23,669

Supplemental schedule of non-cash investing and 










    financing activities:










        Fixed asset purchases financed by accounts payable
           and accrued liabilities


63,254


35,393


17,920


14,096

2,243











The accompanying notes are an integral part of this press release.


 

NETEASE, INC.

UNAUDITED SEGMENT INFORMATION

(RMB and USD in thousands, except percentages)



Quarter Ended



 September 30,  


 June 30,  


 September 30,  


 September 30,  



2011


2012


2012


2012



 RMB 


 RMB 


 RMB 


 USD (Note 1) 

Revenues:









Online game services              


1,755,709


1,748,695


1,739,922


276,846

Advertising services


220,476


204,179


243,027


38,669

E-mail, WVAS and others


31,300


51,396


61,916


9,852

Total revenues


2,007,485


2,004,270


2,044,865


325,367










Sales taxes:  









Online game services


(27,704)


(20,689)


(17,053)


(2,713)

Advertising services


(21,040)


(19,869)


(24,562)


(3,908)

E-mail, WVAS and others


(839)


(1,223)


(1,286)


(205)

Total sales taxes


(49,583)


(41,781)


(42,901)


(6,826)










Net revenues:









Online game services


1,728,005


1,728,006


1,722,869


274,133

Advertising services


199,436


184,310


218,465


34,761

E-mail, WVAS and others


30,461


50,173


60,630


9,647

Total net revenues


1,957,902


1,962,489


2,001,964


318,541










Cost of revenues:









Online game services


(493,025)


(461,538)


(443,789)


(70,613)

Advertising services


(102,958)


(123,487)


(139,296)


(22,164)

E-mail, WVAS and others


(34,473)


(55,986)


(56,964)


(9,064)

Total cost of revenues


(630,456)


(641,011)


(640,049)


(101,841)










Gross profit (loss):









Online game services


1,234,980


1,266,468


1,279,080


203,520

Advertising services


96,478


60,823


79,169


12,597

E-mail, WVAS and others


(4,012)


(5,813)


3,666


583

Total gross profit


1,327,446


1,321,478


1,361,915


216,700










Gross profit (loss) margin:









Online game services


71.5%


73.3%


74.2%


74.2%

Advertising services


48.4%


33.0%


36.2%


36.2%

E-mail, WVAS and others


(13.2%)


(11.6%)


6.0%


6.0%



















The accompanying notes are an integral part of this press release.

 


NETEASE, INC.
NOTES TO UNAUDITED FINANCIAL INFORMATION

Note 1: The conversion of Renminbi (RMB) into United States dollars (USD) is based on the noon buying rate of USD1.00 = RMB6.2848 on the last trading day of September 2012 (September 28, 2012) as set forth in the H.10 statistical release of the U.S. Federal Reserve Board.

Note 2: Share-based compensation cost reported in the Company's unaudited condensed consolidated statements of comprehensive income is set out as follows in RMB and USD (in thousands):



 Quarter Ended 



 September 30,  


 June 30,  


 September 30,  


 September 30,  



2011


2012


2012


2012



 RMB 


 RMB 


 RMB 


 USD (Note 1) 

Share-based compensation cost included in:









Cost of revenue                                              


11,121


29,305


25,063


3,988

Operating expenses









- Selling and marketing expenses


1,989


3,356


2,933


467

- General and administrative expenses


3,514


9,359


7,830


1,246

- Research and development expenses


6,317


15,887


12,143


1,932

SOURCE NetEase.com, Inc.

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

@ThingsExpo Stories
Sensor-enabled things are becoming more commonplace, precursors to a larger and more complex framework that most consider the ultimate promise of the IoT: things connecting, interacting, sharing, storing, and over time perhaps learning and predicting based on habits, behaviors, location, preferences, purchases and more. In his session at @ThingsExpo, Tom Wesselman, Director of Communications Ecosystem Architecture at Plantronics, will examine the still nascent IoT as it is coalescing, including what it is today, what it might ultimately be, the role of wearable tech, and technology gaps stil...
From telemedicine to smart cars, digital homes and industrial monitoring, the explosive growth of IoT has created exciting new business opportunities for real time calls and messaging. In his session at @ThingsExpo, Ivelin Ivanov, CEO and Co-Founder of Telestax, shared some of the new revenue sources that IoT created for Restcomm – the open source telephony platform from Telestax. Ivelin Ivanov is a technology entrepreneur who founded Mobicents, an Open Source VoIP Platform, to help create, deploy, and manage applications integrating voice, video and data. He is the co-founder of TeleStax, a...
The Internet of Things (IoT) promises to evolve the way the world does business; however, understanding how to apply it to your company can be a mystery. Most people struggle with understanding the potential business uses or tend to get caught up in the technology, resulting in solutions that fail to meet even minimum business goals. In his session at @ThingsExpo, Jesse Shiah, CEO / President / Co-Founder of AgilePoint Inc., showed what is needed to leverage the IoT to transform your business. He discussed opportunities and challenges ahead for the IoT from a market and technical point of vie...
Grow your business with enterprise wearable apps using SAP Platforms and Google Glass. SAP and Google just launched the SAP and Google Glass Challenge, an opportunity for you to innovate and develop the best Enterprise Wearable App using SAP Platforms and Google Glass and gain valuable market exposure. In his session at @ThingsExpo, Brian McPhail, Senior Director of Business Development, ISVs & Digital Commerce at SAP, outlined the timeline of the SAP Google Glass Challenge and the opportunity for developers, start-ups, and companies of all sizes to engage with SAP today.
DevOps tends to focus on the relationship between Dev and Ops, putting an emphasis on the ops and application infrastructure. But that’s changing with microservices architectures. In her session at DevOps Summit, Lori MacVittie, Evangelist for F5 Networks, will focus on how microservices are changing the underlying architectures needed to scale, secure and deliver applications based on highly distributed (micro) services and why that means an expansion into “the network” for DevOps.
The 3rd International @ThingsExpo, co-located with the 16th International Cloud Expo – to be held June 9-11, 2015, at the Javits Center in New York City, NY – is now accepting Hackathon proposals. Hackathon sponsorship benefits include general brand exposure and increasing engagement with the developer ecosystem. At Cloud Expo 2014 Silicon Valley, IBM held the Bluemix Developer Playground on November 5 and ElasticBox held the DevOps Hackathon on November 6. Both events took place on the expo floor. The Bluemix Developer Playground, for developers of all levels, highlighted the ease of use of...
We’re no longer looking to the future for the IoT wave. It’s no longer a distant dream but a reality that has arrived. It’s now time to make sure the industry is in alignment to meet the IoT growing pains – cooperate and collaborate as well as innovate. In his session at @ThingsExpo, Jim Hunter, Chief Scientist & Technology Evangelist at Greenwave Systems, will examine the key ingredients to IoT success and identify solutions to challenges the industry is facing. The deep industry expertise behind this presentation will provide attendees with a leading edge view of rapidly emerging IoT oppor...
For years, we’ve relied too heavily on individual network functions or simplistic cloud controllers. However, they are no longer enough for today’s modern cloud data center. Businesses need a comprehensive platform architecture in order to deliver a complete networking suite for IoT environment based on OpenStack. In his session at @ThingsExpo, Dhiraj Sehgal from PLUMgrid will discuss what a holistic networking solution should really entail, and how to build a complete platform that is scalable, secure, agile and automated.
SYS-CON Events announced today that Gridstore™, the leader in hyper-converged infrastructure purpose-built to optimize Microsoft workloads, will exhibit at SYS-CON's 16th International Cloud Expo®, which will take place on June 9-11, 2015, at the Javits Center in New York City, NY. Gridstore™ is the leader in hyper-converged infrastructure purpose-built for Microsoft workloads and designed to accelerate applications in virtualized environments. Gridstore’s hyper-converged infrastructure is the industry’s first all flash version of HyperConverged Appliances that include both compute and storag...
The industrial software market has treated data with the mentality of “collect everything now, worry about how to use it later.” We now find ourselves buried in data, with the pervasive connectivity of the (Industrial) Internet of Things only piling on more numbers. There’s too much data and not enough information. In his session at @ThingsExpo, Bob Gates, Global Marketing Director, GE’s Intelligent Platforms business, to discuss how realizing the power of IoT, software developers are now focused on understanding how industrial data can create intelligence for industrial operations. Imagine ...
Hadoop as a Service (as offered by handful of niche vendors now) is a cloud computing solution that makes medium and large-scale data processing accessible, easy, fast and inexpensive. In his session at Big Data Expo, Kumar Ramamurthy, Vice President and Chief Technologist, EIM & Big Data, at Virtusa, will discuss how this is achieved by eliminating the operational challenges of running Hadoop, so one can focus on business growth. The fragmented Hadoop distribution world and various PaaS solutions that provide a Hadoop flavor either make choices for customers very flexible in the name of opti...
In the consumer IoT, everything is new, and the IT world of bits and bytes holds sway. But industrial and commercial realms encompass operational technology (OT) that has been around for 25 or 50 years. This grittier, pre-IP, more hands-on world has much to gain from Industrial IoT (IIoT) applications and principles. But adding sensors and wireless connectivity won’t work in environments that demand unwavering reliability and performance. In his session at @ThingsExpo, Ron Sege, CEO of Echelon, will discuss how as enterprise IT embraces other IoT-related technology trends, enterprises with i...
With major technology companies and startups seriously embracing IoT strategies, now is the perfect time to attend @ThingsExpo in Silicon Valley. Learn what is going on, contribute to the discussions, and ensure that your enterprise is as "IoT-Ready" as it can be! Internet of @ThingsExpo, taking place Nov 3-5, 2015, at the Santa Clara Convention Center in Santa Clara, CA, is co-located with 17th Cloud Expo and will feature technical sessions from a rock star conference faculty and the leading industry players in the world. The Internet of Things (IoT) is the most profound change in personal an...
Cultural, regulatory, environmental, political and economic (CREPE) conditions over the past decade are creating cross-industry solution spaces that require processes and technologies from both the Internet of Things (IoT), and Data Management and Analytics (DMA). These solution spaces are evolving into Sensor Analytics Ecosystems (SAE) that represent significant new opportunities for organizations of all types. Public Utilities throughout the world, providing electricity, natural gas and water, are pursuing SmartGrid initiatives that represent one of the more mature examples of SAE. We have s...
All major researchers estimate there will be tens of billions devices - computers, smartphones, tablets, and sensors - connected to the Internet by 2020. This number will continue to grow at a rapid pace for the next several decades. With major technology companies and startups seriously embracing IoT strategies, now is the perfect time to attend @ThingsExpo, June 9-11, 2015, at the Javits Center in New York City. Learn what is going on, contribute to the discussions, and ensure that your enterprise is as "IoT-Ready" as it can be
The Internet of Things will put IT to its ultimate test by creating infinite new opportunities to digitize products and services, generate and analyze new data to improve customer satisfaction, and discover new ways to gain a competitive advantage across nearly every industry. In order to help corporate business units to capitalize on the rapidly evolving IoT opportunities, IT must stand up to a new set of challenges. In his session at @ThingsExpo, Jeff Kaplan, Managing Director of THINKstrategies, will examine why IT must finally fulfill its role in support of its SBUs or face a new round of...
Can call centers hang up the phones for good? Intuitive Solutions did. WebRTC enabled this contact center provider to eliminate antiquated telephony and desktop phone infrastructure with a pure web-based solution, allowing them to expand beyond brick-and-mortar confines to a home-based agent model. It also ensured scalability and better service for customers, including MUY! Companies, one of the country's largest franchise restaurant companies with 232 Pizza Hut locations. This is one example of WebRTC adoption today, but the potential is limitless when powered by IoT.
One of the biggest challenges when developing connected devices is identifying user value and delivering it through successful user experiences. In his session at Internet of @ThingsExpo, Mike Kuniavsky, Principal Scientist, Innovation Services at PARC, described an IoT-specific approach to user experience design that combines approaches from interaction design, industrial design and service design to create experiences that go beyond simple connected gadgets to create lasting, multi-device experiences grounded in people's real needs and desires.
Wearable devices have come of age. The primary applications of wearables so far have been "the Quantified Self" or the tracking of one's fitness and health status. We propose the evolution of wearables into social and emotional communication devices. Our BE(tm) sensor uses light to visualize the skin conductance response. Our sensors are very inexpensive and can be massively distributed to audiences or groups of any size, in order to gauge reactions to performances, video, or any kind of presentation. In her session at @ThingsExpo, Jocelyn Scheirer, CEO & Founder of Bionolux, will discuss ho...
The true value of the Internet of Things (IoT) lies not just in the data, but through the services that protect the data, perform the analysis and present findings in a usable way. With many IoT elements rooted in traditional IT components, Big Data and IoT isn’t just a play for enterprise. In fact, the IoT presents SMBs with the prospect of launching entirely new activities and exploring innovative areas. CompTIA research identifies several areas where IoT is expected to have the greatest impact.